Post by Kelila on Jul 7, 2009 11:36:13 GMT -5
Wunn is the planet where it all began.
Geography/Climate
Wunn has an environment almost exactly like that of Earth's temperate forest areas. It has four main continents that form a loose square around a central sea, nicknamed The Lake. All four continents, where they are not covered by large and dazzling cities, are full of forested areas, containing many old trees like maples, sycamores and oaks. The northern areas have Canadian-type weather in the winter, with lots of snow, but winters are not very long on Wunn.
Temperatures in the summer rarely exceed 90 degrees Fahrenheit, and winter temperatures can drop to 0 degrees Fahrenheit at times. Think lower New England.
The biggest metropolis, the capital city of Jerahn, is the sparkling Dahil. Dahil is on a large island at the center of The Lake. The royal palace of Jerahn is located at the center of Dahil, and the closer your location to the palace, the higher your rank is. For instance, the aristocracy lives practically inches from the palace walls, but the catnip dealers live far out on the outskirts of the city. Other large cities on Wunn include Mutak on the northwest continent, Tyru on the northeast, Saniba on the southwest, and Fazem on the southeast.
Creatures
You can find almost any anthro species here on Wunn. Dr. Freddy has even re-introduced some "extinct" ones!
Other Info
Wunn is the planet where Dr. Freddy originally introduced his anthro experiments, so the culture has had a long time to develop into a highly sophisticated society. Futuristic technology is used everywhere, making the middle-urban areas look a bit like Tokyo, Japan. Practically everyone here has some sort of levitating transportation vehicle, or they take the public commuter shuttles into the cities.
Unfortunately, Wunn is also a planet of contention. It is the center of the Warmblood/Coldblood conflict, with battles taking place nearly all the time. At the moment, however, it seems that the Warmbloods might have an advantage, since the Coldbloods are reluctant to accept newer technologies and weapons to their arsenal, but prefer more "traditional" methods such as swords and spears. The Coldbloods are crafty, however, and move ever closer to the central island...
Geography/Climate
Wunn has an environment almost exactly like that of Earth's temperate forest areas. It has four main continents that form a loose square around a central sea, nicknamed The Lake. All four continents, where they are not covered by large and dazzling cities, are full of forested areas, containing many old trees like maples, sycamores and oaks. The northern areas have Canadian-type weather in the winter, with lots of snow, but winters are not very long on Wunn.
Temperatures in the summer rarely exceed 90 degrees Fahrenheit, and winter temperatures can drop to 0 degrees Fahrenheit at times. Think lower New England.
The biggest metropolis, the capital city of Jerahn, is the sparkling Dahil. Dahil is on a large island at the center of The Lake. The royal palace of Jerahn is located at the center of Dahil, and the closer your location to the palace, the higher your rank is. For instance, the aristocracy lives practically inches from the palace walls, but the catnip dealers live far out on the outskirts of the city. Other large cities on Wunn include Mutak on the northwest continent, Tyru on the northeast, Saniba on the southwest, and Fazem on the southeast.
Creatures
You can find almost any anthro species here on Wunn. Dr. Freddy has even re-introduced some "extinct" ones!
Other Info
Wunn is the planet where Dr. Freddy originally introduced his anthro experiments, so the culture has had a long time to develop into a highly sophisticated society. Futuristic technology is used everywhere, making the middle-urban areas look a bit like Tokyo, Japan. Practically everyone here has some sort of levitating transportation vehicle, or they take the public commuter shuttles into the cities.
Unfortunately, Wunn is also a planet of contention. It is the center of the Warmblood/Coldblood conflict, with battles taking place nearly all the time. At the moment, however, it seems that the Warmbloods might have an advantage, since the Coldbloods are reluctant to accept newer technologies and weapons to their arsenal, but prefer more "traditional" methods such as swords and spears. The Coldbloods are crafty, however, and move ever closer to the central island...